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GLKTextureOperations.ApplyPremultiplication Property

Definition

Whether the texture should be pre-multiplied with the encoded Alpha channel or not.

public Nullable<bool> ApplyPremultiplication { get; set; }
member this.ApplyPremultiplication : Nullable<bool> with get, set

Property Value

Remarks

This defaults to false.

Should not be set to true for textures in compressed formats.

Applies to