IINVisualCodeDomainHandling Interface
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Composite interface for adopting all of the visual codes protocols.
[Foundation.Protocol(Name="INVisualCodeDomainHandling", WrapperType=typeof(Intents.INVisualCodeDomainHandlingWrapper))]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.MacOSX, ObjCRuntime.PlatformArchitecture.All, null)]
public interface IINVisualCodeDomainHandling : IDisposable, Intents.IINGetVisualCodeIntentHandling
type IINVisualCodeDomainHandling = interface
interface INativeObject
interface IDisposable
interface IINGetVisualCodeIntentHandling
- Attributes
- Implements
Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from INativeObject) |
Handle |
Developers must override this method and invoke the T:System.Action`1 with an INGetVisualCodeIntentResponse appropriate to the INGetVisualCodeIntent |
Confirm(IINGet |
Developers may implement this method to confirm whether local and remote resources are ready and allowed to provide the code. |
Resolve |
Developers may implement this method to customize the resolution of a visual code type. |
Product | Versions |
---|---|
Xamarin iOS SDK | 12 |