IEGL10.EglGetDisplay(Object) Method
Definition
Important
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Gets Android's default EGL display connection.
[Android.Runtime.Register("eglGetDisplay", "(Ljava/lang/Object;)Ljavax/microedition/khronos/egl/EGLDisplay;", "GetEglGetDisplay_Ljava_lang_Object_Handler:Javax.Microedition.Khronos.Egl.IEGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")]
public Javax.Microedition.Khronos.Egl.EGLDisplay? EglGetDisplay(Java.Lang.Object? native_display);
[<Android.Runtime.Register("eglGetDisplay", "(Ljava/lang/Object;)Ljavax/microedition/khronos/egl/EGLDisplay;", "GetEglGetDisplay_Ljava_lang_Object_Handler:Javax.Microedition.Khronos.Egl.IEGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")>]
abstract member EglGetDisplay : Java.Lang.Object -> Javax.Microedition.Khronos.Egl.EGLDisplay
Parameters
- native_display
- Object
Ignored by Android's EGL binding.
Returns
The default EGL display connection, or EglNoDisplay if no display connection is available.
- Attributes
Remarks
Android's AOSP EGL binding always obtains EglDefaultDisplay.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.