Language

IEGL10.EglGetDisplay(Object) Method

Definition

Gets Android's default EGL display connection.

[Android.Runtime.Register("eglGetDisplay", "(Ljava/lang/Object;)Ljavax/microedition/khronos/egl/EGLDisplay;", "GetEglGetDisplay_Ljava_lang_Object_Handler:Javax.Microedition.Khronos.Egl.IEGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")]
public Javax.Microedition.Khronos.Egl.EGLDisplay? EglGetDisplay(Java.Lang.Object? native_display);
[<Android.Runtime.Register("eglGetDisplay", "(Ljava/lang/Object;)Ljavax/microedition/khronos/egl/EGLDisplay;", "GetEglGetDisplay_Ljava_lang_Object_Handler:Javax.Microedition.Khronos.Egl.IEGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")>]
abstract member EglGetDisplay : Java.Lang.Object -> Javax.Microedition.Khronos.Egl.EGLDisplay

Parameters

native_display
Object

Ignored by Android's EGL binding.

Returns

The default EGL display connection, or EglNoDisplay if no display connection is available.

Attributes

Remarks

Android's AOSP EGL binding always obtains EglDefaultDisplay.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to