IGL10.GlClear(Int32) Method
Definition
Important
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Clears buffers to their previously configured clear values.
[Android.Runtime.Register("glClear", "(I)V", "GetGlClear_IHandler:Javax.Microedition.Khronos.Opengles.IGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")]
public void GlClear(int mask);
[<Android.Runtime.Register("glClear", "(I)V", "GetGlClear_IHandler:Javax.Microedition.Khronos.Opengles.IGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")>]
abstract member GlClear : int -> unit
Parameters
- mask
- Int32
A bitwise OR of GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT that identifies the buffers to clear.
- Attributes
Remarks
See the Khronos OpenGL ES reference for glClear.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.