IGL10.GlCompressedTexImage2D Method
Definition
Important
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[Android.Runtime.Register("glCompressedTexImage2D", "(IIIIIIILjava/nio/Buffer;)V", "GetGlCompressedTexImage2D_IIIIIIILjava_nio_Buffer_Handler:Javax.Microedition.Khronos.Opengles.IGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")]
public void GlCompressedTexImage2D (int target, int level, int internalformat, int width, int height, int border, int imageSize, Java.Nio.Buffer? data);
[<Android.Runtime.Register("glCompressedTexImage2D", "(IIIIIIILjava/nio/Buffer;)V", "GetGlCompressedTexImage2D_IIIIIIILjava_nio_Buffer_Handler:Javax.Microedition.Khronos.Opengles.IGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")>]
abstract member GlCompressedTexImage2D : int * int * int * int * int * int * int * Java.Nio.Buffer -> unit
Parameters
- target
- Int32
- level
- Int32
- internalformat
- Int32
- width
- Int32
- height
- Int32
- border
- Int32
- imageSize
- Int32
- data
- Buffer
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.