IGL10.GlViewport(Int32, Int32, Int32, Int32) Method
Definition
Important
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Sets the viewport transform from normalized device coordinates to window coordinates.
[Android.Runtime.Register("glViewport", "(IIII)V", "GetGlViewport_IIIIHandler:Javax.Microedition.Khronos.Opengles.IGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")]
public void GlViewport(int x, int y, int width, int height);
[<Android.Runtime.Register("glViewport", "(IIII)V", "GetGlViewport_IIIIHandler:Javax.Microedition.Khronos.Opengles.IGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")>]
abstract member GlViewport : int * int * int * int -> unit
Parameters
- x
- Int32
The x-coordinate, in pixels, of the viewport's lower-left corner.
- y
- Int32
The y-coordinate, in pixels, of the viewport's lower-left corner.
- width
- Int32
The width of the viewport, in pixels.
- height
- Int32
The height of the viewport, in pixels.
- Attributes
Remarks
See the Khronos OpenGL ES reference for glViewport.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.