Edit

Share via


MPSBinaryImageKernel.PrimaryOffset Property

Definition

Gets or sets the location of the destination clipping rectangle in the primary texture.

public virtual MetalPerformanceShaders.MPSOffset PrimaryOffset { [Foundation.Export("primaryOffset", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setPrimaryOffset:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.PrimaryOffset : MetalPerformanceShaders.MPSOffset with get, set

Property Value

Attributes

Applies to