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EnvironmentObservation.GetTriangleIndices(UInt32[]) Method

Definition

Returns triangle indices defining a mesh over the vertices. Will fail if triangles were not requested.

public void GetTriangleIndices (uint[] indices);
member this.GetTriangleIndices : uint32[] -> unit
Public Sub GetTriangleIndices (indices As UInteger())

Parameters

indices
UInt32[]

Buffer to store triangle indices, allocated by the caller according to TriangleIndexCount.

Applies to