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ColorMaterialFeatures Enum

Definition

Flags specific to the ColorMaterial.

public enum class ColorMaterialFeatures
public enum ColorMaterialFeatures
type ColorMaterialFeatures = 
Public Enum ColorMaterialFeatures
Inheritance
ColorMaterialFeatures

Fields

Name Value Description
None 0
UseVertexColor 1

Use the vertex color (if provided by the mesh).

DoubleSided 2

The material is rendered double-sided. Otherwise back-faces may be culled, depending on the selected SingleSidedMode.

FadeToBlack 4

If enabled, this material fades to black as opposed to fading to transparent when using FadeOut. Fading to black has the same effect on see-through devices like HoloLens but has significantly lower rendering cost.

AlphaClipped 8

Enables hard cut-outs on a per-pixel basis based on the alpha value being below AlphaClipThreshold. This works for opaque materials as well.

TransparencyWritesDepth 16

Toggles transparency depth writes.

Objects rendered transparently do not contribute to the depth buffer as a default. Set this to true if objects associated with this material should write depth.

FresnelEffect 32

If enabled this material will have a Fresnel effect additively added to the rendering of the base material. Use the FresnelEffectExponent and FresnelEffectColor to control the effect visuals.

Applies to

See also