GraphicsBindingOpenXrD3d11 Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
D3D11 binding for OpenXR.
public ref class GraphicsBindingOpenXrD3d11 : Microsoft::Azure::RemoteRendering::GraphicsBinding
public class GraphicsBindingOpenXrD3d11 : Microsoft.Azure.RemoteRendering.GraphicsBinding
type GraphicsBindingOpenXrD3d11 = class
inherit GraphicsBinding
Public Class GraphicsBindingOpenXrD3d11
Inherits GraphicsBinding
- Inheritance
Remarks
Important: RemoteManagerStatic.StartupRemoteRendering
must be called before the OpenXR loader negotiates with the underlying OpenXR runtime.
At runtime the only thing that needs to be done by the user is to call BlitRemoteFrame() to render the remote frame to the current render target.
Properties
Api |
The derived graphics binding that this instance can be cast to. (Inherited from GraphicsBinding) |
Methods
BlitRemoteFrame() |
Blits the current remote frame to the bound render target. |
GetLastFrameStatistics(FrameStatistics) |
Retrieves the last frame's statistics. (Inherited from GraphicsBinding) |
GetPoseMode() |
Gets the current pose mode. (Inherited from GraphicsBinding) |
GetRemoteFocusPoint(UInt64, Float3, Float3, Float3) |
Retrieves the remote focus point. |
SetPoseMode(PoseMode) |
Set the pose mode. (Inherited from GraphicsBinding) |
UpdateAppSpace(UInt64) |
Informs ARR of a new app space. |