SimulationUpdateParameters Struct

Definition

When GraphicsBindingSimD3d11 is used, this must be filled out and passed to Update(SimulationUpdateParameters, SimulationUpdateResult) once per frame.

public value class SimulationUpdateParameters
public struct SimulationUpdateParameters
type SimulationUpdateParameters = struct
Public Structure SimulationUpdateParameters
Inheritance
SimulationUpdateParameters

Fields

FieldOfView

The cameras' field of view definitions. For mono rendering, only the left field of view is used.

FrameId

Frame counter, should be incremented every frame.

ViewTransform

Camera transform matrices (translation and rotation). For mono rendering, only the left member of viewTransform is used.

Applies to

See also