PullAudioInputStreamCallback.Read(Byte[], UInt32) Method
Definition
Important
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Reads binary data from the stream. Note: The dataBuffer returned by Read() cannot contain any audio header.
public abstract int Read (byte[] dataBuffer, uint size);
abstract member Read : byte[] * uint32 -> int
Public MustOverride Function Read (dataBuffer As Byte(), size As UInteger) As Integer
Parameters
- dataBuffer
- Byte[]
The buffer to fill
- size
- UInt32
The size of the buffer.
Returns
The number of bytes filled, or 0 in case the stream hits its end and there is no more data available. If there is no data immediately available, Read() blocks until the next data becomes available.
Applies to
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Azure SDK for .NET