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TextToSpeech.AudioSource Property

Definition

Gets or sets the audio source where speech will be played.

public:
 property UnityEngine::AudioSource ^ AudioSource { UnityEngine::AudioSource ^ get(); void set(UnityEngine::AudioSource ^ value); };
public UnityEngine.AudioSource AudioSource { get; set; }
member this.AudioSource : UnityEngine.AudioSource with get, set
Public Property AudioSource As AudioSource

Property Value

UnityEngine.AudioSource

Applies to