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BaseBoundarySystem.Unregister(GameObject) Method

Definition

UnRegisters the GameObject to listen for boundary events. ///

public:
 override void Unregister(UnityEngine::GameObject ^ listener);
public override void Unregister (UnityEngine.GameObject listener);
override this.Unregister : UnityEngine.GameObject -> unit
Public Overrides Sub Unregister (listener As GameObject)

Parameters

listener
UnityEngine.GameObject

Implements

Applies to