MixedRealityShaderGUI.GetFloatProperty(Material, String) Method
Definition
Important
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Get the value of a given float property for a material
protected:
static Nullable<float> GetFloatProperty(UnityEngine::Material ^ material, System::String ^ propertyName);
protected static float? GetFloatProperty (UnityEngine.Material material, string propertyName);
static member GetFloatProperty : UnityEngine.Material * string -> Nullable<single>
Protected Shared Function GetFloatProperty (material As Material, propertyName As String) As Nullable(Of Single)
Parameters
- material
- UnityEngine.Material
material to check
- propertyName
- String
name of property against material
Returns
if has property, then value of that property for current material, null otherwise