MixedRealityStandardShaderGUI.UpgradeShaderForUniversalRenderPipelineValidate Method

Definition

protected:
 static bool UpgradeShaderForUniversalRenderPipelineValidate();
[UnityEditor.MenuItem("Mixed Reality Toolkit/Utilities/Upgrade MRTK Standard Shader for Lightweight Render Pipeline", true)]
protected static bool UpgradeShaderForUniversalRenderPipelineValidate ();
[UnityEditor.MenuItem("Mixed Reality/Toolkit/Utilities/Upgrade MRTK Standard Shader for Lightweight Render Pipeline", true)]
protected static bool UpgradeShaderForUniversalRenderPipelineValidate ();
[UnityEditor.MenuItem("Mixed Reality Toolkit/Utilities/Upgrade MRTK Standard Shader for Universal Render Pipeline", true)]
protected static bool UpgradeShaderForUniversalRenderPipelineValidate ();
[UnityEditor.MenuItem("Mixed Reality/Toolkit/Utilities/Upgrade MRTK Standard Shader for Universal Render Pipeline", true)]
protected static bool UpgradeShaderForUniversalRenderPipelineValidate ();
[<UnityEditor.MenuItem("Mixed Reality Toolkit/Utilities/Upgrade MRTK Standard Shader for Lightweight Render Pipeline", true)>]
static member UpgradeShaderForUniversalRenderPipelineValidate : unit -> bool
[<UnityEditor.MenuItem("Mixed Reality/Toolkit/Utilities/Upgrade MRTK Standard Shader for Lightweight Render Pipeline", true)>]
static member UpgradeShaderForUniversalRenderPipelineValidate : unit -> bool
[<UnityEditor.MenuItem("Mixed Reality Toolkit/Utilities/Upgrade MRTK Standard Shader for Universal Render Pipeline", true)>]
static member UpgradeShaderForUniversalRenderPipelineValidate : unit -> bool
[<UnityEditor.MenuItem("Mixed Reality/Toolkit/Utilities/Upgrade MRTK Standard Shader for Universal Render Pipeline", true)>]
static member UpgradeShaderForUniversalRenderPipelineValidate : unit -> bool
Protected Shared Function UpgradeShaderForUniversalRenderPipelineValidate () As Boolean

Returns

Attributes
UnityEditor.MenuItemAttribute

Applies to