Edit

Share via


ReturnToBounds.BackBounds Property

Definition

public:
 property UnityEngine::Transform ^ BackBounds { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };
public UnityEngine.Transform BackBounds { get; set; }
member this.BackBounds : UnityEngine.Transform with get, set
Public Property BackBounds As Transform

Property Value

UnityEngine.Transform

Applies to