LinearElasticExtent.SnapToEnds Field
Definition
Important
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public: bool SnapToEnds;
[UnityEngine.SerializeField]
public bool SnapToEnds;
[<UnityEngine.SerializeField>]
val mutable SnapToEnds : bool
Public SnapToEnds As Boolean
Field Value
Whether the system, when approaching the upper bound, will treat the end limits like snap points and magnetize to them.
- Attributes
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UnityEngine.SerializeFieldAttribute