PinchSpring.HandleTip Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The object that acts as the point mass in the spring system.
public:
property UnityEngine::Transform ^ HandleTip { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };
public UnityEngine.Transform HandleTip { get; set; }
member this.HandleTip : UnityEngine.Transform with get, set
Public Property HandleTip As Transform
Property Value
UnityEngine.Transform