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DirectionalIndicator.DirectionalTarget Field

Definition

The GameObject transform to point the indicator towards when this object is not in view. The frame of reference for viewing is defined by the Solver Handler Tracked Target Type

public: UnityEngine::Transform ^ DirectionalTarget;
[UnityEngine.Tooltip("The GameObject transform to point the indicator towards when this object is not in view.\nThe frame of reference for viewing is defined by the Solver Handler Tracked Target Type")]
public UnityEngine.Transform DirectionalTarget;
[<UnityEngine.Tooltip("The GameObject transform to point the indicator towards when this object is not in view.\nThe frame of reference for viewing is defined by the Solver Handler Tracked Target Type")>]
val mutable DirectionalTarget : UnityEngine.Transform
Public DirectionalTarget As Transform 

Field Value

UnityEngine.Transform
Attributes
UnityEngine.TooltipAttribute

Applies to