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JointKinematicBody.OnDisableAction Property

Definition

An event to subscribe to when the component get's disabled. Useful for tacking when the joint loses tracking.

public:
 property Action<Microsoft::MixedReality::Toolkit::Extensions::HandPhysics::JointKinematicBody ^> ^ OnDisableAction { Action<Microsoft::MixedReality::Toolkit::Extensions::HandPhysics::JointKinematicBody ^> ^ get(); void set(Action<Microsoft::MixedReality::Toolkit::Extensions::HandPhysics::JointKinematicBody ^> ^ value); };
public Action<Microsoft.MixedReality.Toolkit.Extensions.HandPhysics.JointKinematicBody> OnDisableAction { get; set; }
member this.OnDisableAction : Action<Microsoft.MixedReality.Toolkit.Extensions.HandPhysics.JointKinematicBody> with get, set
Public Property OnDisableAction As Action(Of JointKinematicBody)

Property Value

Applies to