CameraFaderQuad.FadeInAsync(Single) Method

Definition

Applies a fade-in effect over time. Must be called after FadeOutAsync has completed.

C++
public:
 virtual System::Threading::Tasks::Task ^ FadeInAsync(float fadeInTime);

Parameters

fadeInTime
Single

The duration of the fade

Returns

Implements

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0