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BaseController.TryAddControllerModelToSceneHierarchy(GameObject) Method

Definition

protected:
 bool TryAddControllerModelToSceneHierarchy(UnityEngine::GameObject ^ controllerObject);
protected bool TryAddControllerModelToSceneHierarchy (UnityEngine.GameObject controllerObject);
member this.TryAddControllerModelToSceneHierarchy : UnityEngine.GameObject -> bool
Protected Function TryAddControllerModelToSceneHierarchy (controllerObject As GameObject) As Boolean

Parameters

controllerObject
UnityEngine.GameObject

Returns

Applies to