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BaseCursor.Rotation Property

Definition

Rotation of the IMixedRealityCursor.

public:
 virtual property UnityEngine::Quaternion Rotation { UnityEngine::Quaternion get(); };
public virtual UnityEngine.Quaternion Rotation { get; }
member this.Rotation : UnityEngine.Quaternion
Public Overridable ReadOnly Property Rotation As Quaternion

Property Value

UnityEngine.Quaternion

Implements

Applies to