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EyeTrackingTarget.LookedAtPoint Property

Definition

The point in space where the eye gaze hit. set to the origin if the EyeGazeProvider is not currently enabled

public:
 static property UnityEngine::Vector3 LookedAtPoint { UnityEngine::Vector3 get(); };
public static UnityEngine.Vector3 LookedAtPoint { get; }
static member LookedAtPoint : UnityEngine.Vector3
Public Shared ReadOnly Property LookedAtPoint As Vector3

Property Value

UnityEngine.Vector3

Applies to