IMixedRealityFocusChangedHandler.OnFocusChanged(FocusEventData) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Focus event that is raised when the focused object is changed.
C++
public:
void OnFocusChanged(Microsoft::MixedReality::Toolkit::Input::FocusEventData ^ eventData);
public void OnFocusChanged (Microsoft.MixedReality.Toolkit.Input.FocusEventData eventData);
abstract member OnFocusChanged : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
Public Sub OnFocusChanged (eventData As FocusEventData)
- eventData
- FocusEventData
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |