IMixedRealityInputDeviceManager.GetActiveControllers Method

Definition

Retrieve all controllers currently registered with this device at runtime (if direct access is required)

C++
public:
 cli::array <Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^> ^ GetActiveControllers();

Returns

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0