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MixedRealityInputSimulationProfile.HandJitterAmount Property

Definition

Caution

Use ControllerJitterAmount instead.

Apply random offset to the hand position

public:
 property float HandJitterAmount { float get(); };
[System.Obsolete("Use ControllerJitterAmount instead.")]
public float HandJitterAmount { get; }
[<System.Obsolete("Use ControllerJitterAmount instead.")>]
member this.HandJitterAmount : single
Public ReadOnly Property HandJitterAmount As Single

Property Value

Attributes

Applies to