MixedRealityPointerEventData Class
Definition
Important
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Describes an Input Event that involves a tap, click, or touch.
public ref class MixedRealityPointerEventData : Microsoft::MixedReality::Toolkit::Input::InputEventData
public class MixedRealityPointerEventData : Microsoft.MixedReality.Toolkit.Input.InputEventData
type MixedRealityPointerEventData = class
inherit InputEventData
Public Class MixedRealityPointerEventData
Inherits InputEventData
- Inheritance
-
UnityEngine.EventSystems.BaseEventDataMixedRealityPointerEventData
Constructors
MixedRealityPointerEventData(EventSystem) |
Constructor. |
Properties
Count |
Number of Clicks, Taps, or Presses that triggered the event. |
EventTime |
The UTC time at which the event occurred. (Inherited from BaseInputEventData) |
Handedness |
Handedness of the IMixedRealityInputSource. (Inherited from InputEventData) |
InputSource |
The source the input event originates from. (Inherited from BaseInputEventData) |
MixedRealityInputAction |
The input action for this event. (Inherited from BaseInputEventData) |
Pointer |
Pointer for the Input Event |
SourceId |
The id of the source the event is from, for instance the hand id. (Inherited from BaseInputEventData) |
Methods
BaseInitialize(IMixedRealityInputSource, MixedRealityInputAction) |
Used to initialize/reset the event and populate the data. (Inherited from BaseInputEventData) |
Initialize(IMixedRealityInputSource, Handedness, MixedRealityInputAction) |
Used to initialize/reset the event and populate the data. (Inherited from InputEventData) |
Initialize(IMixedRealityPointer, Handedness, MixedRealityInputAction, Int32) |
Used to initialize/reset the event and populate the data. |
Initialize(IMixedRealityPointer, MixedRealityInputAction, Handedness, IMixedRealityInputSource, Int32) |
Used to initialize/reset the event and populate the data. |