WindowsMixedRealityControllerDefinition Class
Definition
Important
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Defines the interactions and data that a Windows Mixed Reality motion controller can provide.
public ref class WindowsMixedRealityControllerDefinition : Microsoft::MixedReality::Toolkit::Input::BaseInputSourceDefinition
public class WindowsMixedRealityControllerDefinition : Microsoft.MixedReality.Toolkit.Input.BaseInputSourceDefinition
type WindowsMixedRealityControllerDefinition = class
inherit BaseInputSourceDefinition
Public Class WindowsMixedRealityControllerDefinition
Inherits BaseInputSourceDefinition
- Inheritance
Constructors
WindowsMixedRealityControllerDefinition(Handedness) |
Constructor. |
Properties
DefaultLeftHandedMappings |
The collection of interactions supported by a left-handed instance of this controller. (Inherited from BaseInputSourceDefinition) |
DefaultMappings |
The collection of interactions supported by this controller. |
DefaultRightHandedMappings |
The collection of interactions supported by a right-handed instance of this controller. (Inherited from BaseInputSourceDefinition) |
Handedness |
The Handedness (ex: Left, Right, None) of this controller. (Inherited from BaseInputSourceDefinition) |
Methods
GetDefaultMappings(Handedness) |
Provides the default interactions for this source type with a specific handedness. (Inherited from BaseInputSourceDefinition) |