MixedRealityPlayspace.AddChild(Transform) Method
Definition
Important
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Adds a child object to the playspace's hierarchy.
public:
static void AddChild(UnityEngine::Transform ^ transform);
public static void AddChild (UnityEngine.Transform transform);
static member AddChild : UnityEngine.Transform -> unit
Public Shared Sub AddChild (transform As Transform)
Parameters
- transform
- UnityEngine.Transform
The child object's transform.