GenericOpenVRController.UpdateControllerData(XRNodeState) Method
Definition
Important
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Update the "Controller" input from the device
protected:
void UpdateControllerData(UnityEngine::XR::XRNodeState state);
protected void UpdateControllerData (UnityEngine.XR.XRNodeState state);
member this.UpdateControllerData : UnityEngine.XR.XRNodeState -> unit
Protected Sub UpdateControllerData (state As XRNodeState)
Parameters
- state
- UnityEngine.XR.XRNodeState