Edit

Share via


BaseRayStabilizer Class

Definition

A base class for a stabilizer that takes an input position and rotation, and performs operations on them to stabilize, or smooth deltas, in the data.

public ref class BaseRayStabilizer abstract : Microsoft::MixedReality::Toolkit::Physics::IBaseRayStabilizer
public abstract class BaseRayStabilizer : Microsoft.MixedReality.Toolkit.Physics.IBaseRayStabilizer
type BaseRayStabilizer = class
    interface IBaseRayStabilizer
Public MustInherit Class BaseRayStabilizer
Implements IBaseRayStabilizer
Inheritance
BaseRayStabilizer
Derived
Implements

Constructors

BaseRayStabilizer()

Properties

StablePosition

The stabilized position.

StableRay

A ray representing the stable position and rotation

StableRotation

The stabilized rotation.

Methods

UpdateStability(Vector3, Quaternion)

Call this each frame to smooth out changes to a position and rotation, if supported.

UpdateStability(Vector3, Vector3)

Call this each frame to smooth out changes to a position and direction, if supported.

Applies to