ComparableRaycastResult(RaycastResult, Int32) Constructor
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C#
public ComparableRaycastResult (UnityEngine.EventSystems.RaycastResult raycastResult, int layerMaskIndex = 0);
new Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult : UnityEngine.EventSystems.RaycastResult * int -> Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult
Public Sub New (raycastResult As RaycastResult, Optional layerMaskIndex As Integer = 0)
- raycastResult
- UnityEngine.EventSystems.RaycastResult
- layerMaskIndex
- Int32
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |