DistorterGravity.DistortPointInternal(Vector3, Single) Method
Definition
Important
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Internal function where position distortion is done
protected:
override UnityEngine::Vector3 DistortPointInternal(UnityEngine::Vector3 point, float strength);
protected override UnityEngine.Vector3 DistortPointInternal (UnityEngine.Vector3 point, float strength);
override this.DistortPointInternal : UnityEngine.Vector3 * single -> UnityEngine.Vector3
Protected Overrides Function DistortPointInternal (point As Vector3, strength As Single) As Vector3
Parameters
- point
- UnityEngine.Vector3
- strength
- Single
Returns
UnityEngine.Vector3