Interpolator.TargetRotation Property
Definition
Important
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If animating rotation, specifies the target rotation as specified by SetTargetRotation. Otherwise returns the current rotation of the transform.
public:
property UnityEngine::Quaternion TargetRotation { UnityEngine::Quaternion get(); };
public UnityEngine.Quaternion TargetRotation { get; }
member this.TargetRotation : UnityEngine.Quaternion
Public ReadOnly Property TargetRotation As Quaternion
Property Value
UnityEngine.Quaternion