BaseSpatialMeshObserver.OnMeshAdded Field
Definition
Important
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Event sent whenever a mesh is added.
protected: static initonly UnityEngine::EventSystems::ExecuteEvents::EventFunction<Microsoft::MixedReality::Toolkit::SpatialAwareness::IMixedRealitySpatialAwarenessObservationHandler<Microsoft::MixedReality::Toolkit::SpatialAwareness::SpatialAwarenessMeshObject ^> ^> ^ OnMeshAdded;
protected static readonly UnityEngine.EventSystems.ExecuteEvents.EventFunction<Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler<Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject>> OnMeshAdded;
staticval mutable OnMeshAdded : UnityEngine.EventSystems.ExecuteEvents.EventFunction<Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler<Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject>>
Protected Shared ReadOnly OnMeshAdded As ExecuteEvents.EventFunction(Of IMixedRealitySpatialAwarenessObservationHandler(Of SpatialAwarenessMeshObject))
Field Value
UnityEngine.EventSystems.ExecuteEvents.EventFunction<IMixedRealitySpatialAwarenessObservationHandler<SpatialAwarenessMeshObject>>