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BaseSpatialMeshObserver.OnMeshUpdated Field

Definition

Event sent whenever a mesh is updated.

protected: static initonly UnityEngine::EventSystems::ExecuteEvents::EventFunction<Microsoft::MixedReality::Toolkit::SpatialAwareness::IMixedRealitySpatialAwarenessObservationHandler<Microsoft::MixedReality::Toolkit::SpatialAwareness::SpatialAwarenessMeshObject ^> ^> ^ OnMeshUpdated;
protected static readonly UnityEngine.EventSystems.ExecuteEvents.EventFunction<Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler<Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject>> OnMeshUpdated;
 staticval mutable OnMeshUpdated : UnityEngine.EventSystems.ExecuteEvents.EventFunction<Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler<Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject>>
Protected Shared ReadOnly OnMeshUpdated As ExecuteEvents.EventFunction(Of IMixedRealitySpatialAwarenessObservationHandler(Of SpatialAwarenessMeshObject)) 

Field Value

UnityEngine.EventSystems.ExecuteEvents.EventFunction<IMixedRealitySpatialAwarenessObservationHandler<SpatialAwarenessMeshObject>>

Applies to