TeleportPointer.ValidLayers Field
Definition
Important
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protected: UnityEngine::LayerMask ValidLayers;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("Layers that are considered 'valid' for navigation")]
protected UnityEngine.LayerMask ValidLayers;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("Layers that are considered 'valid' for navigation")>]
val mutable ValidLayers : UnityEngine.LayerMask
Protected ValidLayers As LayerMask
Field Value
UnityEngine.LayerMask
- Attributes
-
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute