Edit

Share via


BoundingBox.FarScale Property

Definition

A Proximity-enabled Handle scales by this amount when a hand moves out of range. Default is 0, invisible handle.

public:
 property float FarScale { float get(); void set(float value); };
public float FarScale { get; set; }
member this.FarScale : single with get, set
Public Property FarScale As Single

Property Value

Applies to