BoundingBoxHelper.UpdateNonAABoundsCornerPositions Method

Definition

Returns the corner points of the given collider bounds

public:
 void UpdateNonAABoundsCornerPositions(UnityEngine::BoxCollider ^ colliderBounds, System::Collections::Generic::List<UnityEngine::Vector3> ^ boundsPoints);
public void UpdateNonAABoundsCornerPositions (UnityEngine.BoxCollider colliderBounds, System.Collections.Generic.List<UnityEngine.Vector3> boundsPoints);
member this.UpdateNonAABoundsCornerPositions : UnityEngine.BoxCollider * System.Collections.Generic.List<UnityEngine.Vector3> -> unit
Public Sub UpdateNonAABoundsCornerPositions (colliderBounds As BoxCollider, boundsPoints As List(Of Vector3))

Parameters

colliderBounds
UnityEngine.BoxCollider

The collider bounds the corner points are calculated from

boundsPoints
List<UnityEngine.Vector3>

The corner points calculated from the collider points

Applies to