BoundingBoxHelper.UpdateNonAABoundsCornerPositions Method
Definition
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Returns the corner points of the given collider bounds
public:
void UpdateNonAABoundsCornerPositions(UnityEngine::BoxCollider ^ colliderBounds, System::Collections::Generic::List<UnityEngine::Vector3> ^ boundsPoints);
public void UpdateNonAABoundsCornerPositions (UnityEngine.BoxCollider colliderBounds, System.Collections.Generic.List<UnityEngine.Vector3> boundsPoints);
member this.UpdateNonAABoundsCornerPositions : UnityEngine.BoxCollider * System.Collections.Generic.List<UnityEngine.Vector3> -> unit
Public Sub UpdateNonAABoundsCornerPositions (colliderBounds As BoxCollider, boundsPoints As List(Of Vector3))
Parameters
- colliderBounds
- UnityEngine.BoxCollider
The collider bounds the corner points are calculated from
- boundsPoints
- List<UnityEngine.Vector3>
The corner points calculated from the collider points