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ManipulationEventData.PointerCentroid Property

Definition

Center of the ObjectManipulator's Pointer in world space

public:
 property UnityEngine::Vector3 PointerCentroid { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 PointerCentroid { get; set; }
member this.PointerCentroid : UnityEngine.Vector3 with get, set
Public Property PointerCentroid As Vector3

Property Value

UnityEngine.Vector3

Applies to