ObjectManipulator.OnManipulationStarted Property
Definition
Important
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Unity event raised on manipulation started
public:
property Microsoft::MixedReality::Toolkit::UI::ManipulationEvent ^ OnManipulationStarted { Microsoft::MixedReality::Toolkit::UI::ManipulationEvent ^ get(); void set(Microsoft::MixedReality::Toolkit::UI::ManipulationEvent ^ value); };
public Microsoft.MixedReality.Toolkit.UI.ManipulationEvent OnManipulationStarted { get; set; }
member this.OnManipulationStarted : Microsoft.MixedReality.Toolkit.UI.ManipulationEvent with get, set
Public Property OnManipulationStarted As ManipulationEvent