BaseMixedRealityLineRenderer.GetNormalizedPointAlongLine(Int32) Method
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Gets the normalized distance along the line path (range 0 to 1) going the given number of steps provided
C++
protected:
virtual float GetNormalizedPointAlongLine(int stepNum);
protected virtual float GetNormalizedPointAlongLine (int stepNum);
abstract member GetNormalizedPointAlongLine : int -> single
override this.GetNormalizedPointAlongLine : int -> single
Protected Overridable Function GetNormalizedPointAlongLine (stepNum As Integer) As Single
- stepNum
- Int32
Number of steps to take "walking" along the curve
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |