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MixedRealityPose Struct

Definition

public value class MixedRealityPose : System::Collections::IEqualityComparer
[System.Serializable]
public struct MixedRealityPose : System.Collections.IEqualityComparer
[<System.Serializable>]
type MixedRealityPose = struct
    interface IEqualityComparer
Public Structure MixedRealityPose
Implements IEqualityComparer
Inheritance
MixedRealityPose
Attributes
Implements

Constructors

MixedRealityPose(Quaternion)

Constructor.

MixedRealityPose(Vector3)

Constructor.

MixedRealityPose(Vector3, Quaternion)

Constructor.

Properties

Forward

The Z axis of the pose in world space.

Position

The position of the pose.

Right

The X axis of the pose in world space.

Rotation

The rotation of the pose.

Up

The Y axis of the pose in world space.

ZeroIdentity

The default value for a Six DoF Transform.

Methods

Equals(MixedRealityPose)
Equals(Object)
GetHashCode()

Returns the hash code for this instance.

ToString()

Operators

Addition(MixedRealityPose, MixedRealityPose)
Equality(MixedRealityPose, MixedRealityPose)
Inequality(MixedRealityPose, MixedRealityPose)
Multiply(MixedRealityPose, MixedRealityPose)

Returns right-hand MixedRealityPose transformed by left-hand MixedRealityPose.

Explicit Interface Implementations

IEqualityComparer.Equals(Object, Object)

Determines whether the specified objects are equal.

IEqualityComparer.GetHashCode(Object)

Returns a hash code for the specified object.

Applies to