RectangleLineDataProvider.SetPointInternal(Int32, Vector3) Method
Definition
Important
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Sets the point at index.
protected:
override void SetPointInternal(int pointIndex, UnityEngine::Vector3 point);
protected override void SetPointInternal (int pointIndex, UnityEngine.Vector3 point);
override this.SetPointInternal : int * UnityEngine.Vector3 -> unit
Protected Overrides Sub SetPointInternal (pointIndex As Integer, point As Vector3)
Parameters
- pointIndex
- Int32
- point
- UnityEngine.Vector3