Edit

Share via


SolverHandler.TrackedHandJoint Property

Definition

When TrackedTargetType is set to hands, use this specific joint to calculate position and orientation

public:
 property Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint TrackedHandJoint { Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint get(); void set(Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint value); };
public Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint TrackedHandJoint { get; set; }
member this.TrackedHandJoint : Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint with get, set
Public Property TrackedHandJoint As TrackedHandJoint

Property Value

Applies to