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WindowsSceneUnderstandingObserver.DefaultWorldMeshMaterial Property

Definition

public:
 property UnityEngine::Material ^ DefaultWorldMeshMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material DefaultWorldMeshMaterial { get; set; }
member this.DefaultWorldMeshMaterial : UnityEngine.Material with get, set
Public Property DefaultWorldMeshMaterial As Material

Property Value

UnityEngine.Material

Applies to