PublisherASA Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Implementation of IPublisher using ASA to push anchors to and retrieve them from the cloud.
public class PublisherASA : UnityEngine.MonoBehaviour, Microsoft.MixedReality.WorldLocking.ASA.IPublisher
type PublisherASA = class
inherit MonoBehaviour
interface IPublisher
Public Class PublisherASA
Inherits MonoBehaviour
Implements IPublisher
- Inheritance
-
UnityEngine.MonoBehaviourPublisherASA
- Implements
Remarks
PublisherASA is a Monobehaviour to allow exposing properties in the inspector.
Constructors
PublisherASA() |
Properties
AnchorsParent |
Transform to attach created anchors to. Should have identity global pose. |
AnchorsPrefab |
Object to instantiate wherever native anchors are created to visualize their placement. |
BeaconUuids |
Beacon ids to use in coarse reloctaion. |
CoarseRelocationEnabled |
Enable coarse relocation. |
CoarseRelocPublishEnabled |
Whether relocation data will be included in published cloud anchors. |
CoarseRelocUseBluetooth |
Whether use of bluetooth beacons is to be used in coarse relocation. |
CoarseRelocUseGPS |
Augment cloud anchors with GPS data to allow them to be found via course relocation. |
CoarseRelocUseWifi |
Augment cloud anchors with wifi data to allow them to be found via course relocation. |
MaxSearchSeconds |
Maximum number of seconds to search without finding any anchors before giving up. |
MaxWaitForMoreAnchorsSeconds |
Max number seconds to wait for more anchors, after having found some. |
MinRecommendedForCreateProgress |
The minimum value of the recommended-for-create-progress float before allowing creation of cloud anchors. |
Status |