AnchorSettings.NullSubsystemInEditor Field

Definition

Use the Null anchor subsystem when running in Unity Editor.

[UnityEngine.Tooltip("Switch to Null anchor subsystem when running in Unity Editor.")]
public bool NullSubsystemInEditor;
[<UnityEngine.Tooltip("Switch to Null anchor subsystem when running in Unity Editor.")>]
val mutable NullSubsystemInEditor : bool
Public NullSubsystemInEditor As Boolean 

Field Value

Attributes
UnityEngine.TooltipAttribute

Applies to